Starfleet Commander Hired Guns


Last edited about 2 months ago by Chad.

SFC_hired_guns_logo.jpg 72.9 KB

Starfleet Commander Hired Guns comes with Conquest speeds (one-third the flight and build times of Starfleet Commander Original), and introduces new missions, new quests, new ships, new techs, new buildings, new territories, and new mechanics.


Starfleet Commander Hired Guns launched 2013-12-05 19:00 UTC. The URL is: http://guns.playstarfleet.com/

Ships and Defenses

In Hired Guns you’ll not only find six new ships in the game, but you’ll find new methods of acquiring and building and ships. The first notable change you’ll find is that some ships belong exclusively to certain races to build.

Human players can build the following ships on their planets:

Prometheus_class.png 271 KB
Triton.png 73.3 KB
Athena_class.png 193 KB
Gaia_class.png 334 KB
Carmanor.png 106 KB
Poseidon_class.png 170 KB
Dionysus_class.png 212 KB
Hercules_class.png 169 KB
Charon_class.png 201 KB
Zagreus.png 131 KB
Apollo_class.png 206 KB
Atlas_class.png 203 KB
Artemis_class.png 197 KB
Solar_satellite.png 257 KB
Hermes_class.png 171 KB
Icon_stealth_probe_class.png 5.17 KB
Icon_regen_solar_satellite.png 7.64 KB

Alien ships can exclusively be built on Alien Space Docks, or must be stolen with Triton Class Recyclers from NPCs or other players.

Krug ships:
Urcath ships:
Seekers ships:

Zeus_class.png 291 KB
Pallas.png 81.1 KB
Cirrus.png 37.8 KB
Erebus.png 47.9 KB
Magnon.png 40.5 KB
Roaming_planet.png 16.5 KB
Ares_class.png 226 KB
Moros.png 60.4 KB
Curetes.png 91.2 KB
Vortex.png 49.9 KB
Thanatos.png 114 KB
Hades_class.png 165 KB
Typhon.png 47.5 KB
Empusa.png 67.6 KB
Mantus.png 60.9 KB


Note that the ship types are slightly misleading. Urcath and Krug NPCs will spawn with any ship types regardless of race, and Seekers NPCs in Hired Guns spawn with no ships at all.

Contestable Territories

You can capture one Territory from each planet at a time. While the Territory is in your possession, the benefits of that Territory are linked to the planet that it is connected with. If you lose possession of a Territory and then regain the same type of Territory, you’ll still have the building level and tech level benefits that you previously obtained. Territories will have some Territory specific buildings.

Battle Mechanics

Hired Guns does not award any DSP for attacking inactive players or NPCs.

Newbie Protection

Hired Guns uses the same newbie protection rules as Starfleet Commander Original. This means you have absolute protection until 1,000 RSP. From 1,000RSP to 250,000RSP you can only be attacked by players with 20% to 500% of your RSP value. After 250,000RSP you are open game.

Other Mechanics

This Universe has no moons and no moon unique structures. Therefore, no Oracles, Lunar Docks, or Warp Gates exist in Hired Guns.

There is no soft cap on mines. Hired Guns uses the same mining formula as Conquest.

Vacation mode is available.


You can read the pre-launch announcement here: http://forum.playstarfleet.com/index.php?topic=20514.0

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