Ships (ship)


Last edited about 2 months ago by Chad.

Ships are the basic unit of attack in Starfleet Commander. They require a Shipyard for building.

Ship Descriptions

Utility Ships
Icon_stealth_probe_class.png 5.17 KB
Shadow Probe: Extremely fast probe used to spy on foreign worlds for tactical purposes. Probe is destroyed on use, but provides a complete espionage report regardless of the target's espionage tech level. (All universes)
Icon_regen_solar_satellite.png 7.64 KB
Genesis Class Solar Satellite: Power-providing ship that produces energy more efficiently than the Helios. Although stationary and easily destroyed in a raid, it has a 70% chance of regenerating. (All universes)
Hermes_class.png 171 KB
Hermes Class Probe: Extremely fast probe used primarily to spy on foreign worlds for tactical purposes. (All universes)
Requires:
Shipyard.png 256 KB
3
Jet_drive.png 240 KB
3
Espionage_tech.png 52.9 KB
2
Solar_satellite.png 257 KB
Helios Class Solar Satellite: Power-providing ship. It is stationary and easily destroyed in a raid. (All universes)
Requires:
Shipyard.png 256 KB
1
Zagreus.png 131 KB
Zagreus Class Recycler: Used for collecting debris left behind in battle. Faster than the Dionysus. Send these on a harvest mission and you can collect the resources that float in debris fields around planets after battles. (All universes)
Requires:
Shipyard.png 256 KB
2
Jet_drive.png 240 KB
3
Energy_tech.png 105 KB
3
Dionysus_class.png 212 KB
Dionysus Class Recycler: Used for collecting debris left behind in battle. Has a larger capacity and uses less fuel than a Zagreus. Send these on a harvest mission and you can collect the resources that float in debris fields around planets after battles. (All universes)
Requires:
Shipyard.png 256 KB
4
Jet_drive.png 240 KB
6
Shield_tech.png 374 KB
2
Gaia_class.png 334 KB
Gaia Class Colony Ship: Used for colonizing new worlds. When sent to an empty planet spot, it will create a new world on which you can develop new mines and buildings, and deploy ships. (All universes)
Requires:
Shipyard.png 256 KB
4
Pulse_drive.png 173 KB
3
Triton.png 73.3 KB
Triton Class Recycler: When sent into battle, this ship—if it survives—can recover a destroyed ship from the wreckage of that battle. (human)
Requires:
Shipyard.png 256 KB
8
Armor_tech.png 226 KB
9
Espionage_tech.png 52.9 KB
9
Expedition_tech.png 18.3 KB
9
Shield_tech.png 374 KB
10
Laser_tech.png 130 KB
11
Energy_tech.png 105 KB
12
Ai_tech.png 226 KB
10
Particle_tech.png 137 KB
8
Warp_drive.png 163 KB
6
Transport Ships (All universes; human)
Atlas_class.png 203 KB
Atlas Class Cargo: A cargo ship, for hauling resources between planets or from raids. You begin the game with one of these ships. Upgrades to Pulse Drive when you research level 5, after which it is the fastest cargo ship.
Requires:
Shipyard.png 256 KB
2
Jet_drive.png 240 KB
2
Hercules_class.png 169 KB
Hercules Class Cargo: An upgrade to the Atlas with better shield, hull, and cargo capacity. However, it is slower than the upgraded Atlas Class.
Requires:
Shipyard.png 256 KB
4
Jet_drive.png 240 KB
6
Carmanor.png 106 KB
Carmanor Class Cargo: The largest freight ship in the Universe. It's slower than the Atlas or Hercules but has the largest cargo capacity, making it ideal for moving large amounts of resources.
Requires:
Shipyard.png 256 KB
6
Jet_drive.png 240 KB
10
Expedition_tech.png 18.3 KB
4
Charon_class.png 201 KB
Charon Class Transport: The only ship approved for civilian and droid transport. Each one is capable of ferrying six between your worlds.
Requires:
Shipyard.png 256 KB
3
Pulse_drive.png 173 KB
2
Armor_tech.png 226 KB
2
Starfighters
Artemis_class.png 197 KB
Artemis Class Fighter: A basic assault unit. It is cheap, light, and dependable, and is the first attack ship that most commanders will build. (All universes; human)
Requires:
Shipyard.png 256 KB
1
Jet_drive.png 240 KB
1
Apollo_class.png 206 KB
Apollo Class Fighter: An upgrade of the Artemis Class that uses a Pulse Drive in place of a Jet Drive allowing for greater firepower and defenses. (All universes except Conquest; human)
Requires:
Shipyard.png 256 KB
3
Pulse_drive.png 173 KB
2
Armor_tech.png 226 KB
2
Empusa.png 67.6 KB
Empusa Class Fighter: Small but powerful assault unit. Its pilots are trained to perform kamikaze missions to inflict massive amounts of damage on enemy ships. (Nova, Hired Guns; Krug)
Requires:
Shipyard.png 256 KB
3
Jet_drive.png 240 KB
4
Weapons_tech.png 199 KB
2
Erebus.png 47.9 KB
Erebus Class Fighter: Lightweight fighter with a heavyweight weapons system. During combat the Erebus will fire three times per round, ignoring all shields and directly striking the hull of the ships and defenses of your enemies. (Conquest, Hired Guns; Seekers)
Requires:
Shipyard.png 256 KB
3
Jet_drive.png 240 KB
4
Weapons_tech.png 199 KB
2
Magnon.png 40.5 KB
Magnon Class Fighter: Seeker built entry level fighter that pushes the boundries of what is considered "small" because this ship is a beast for its size. The Magnon is by far the most effective fighter for the cost.. (Hired Guns; Seekers)
Mantus.png 60.9 KB
Mantus Class Fighter: Sleek Krug low level fighter that can out pace the human Artemis class. The Mantus is highly more effective in large numbers and can serve as great fodder against large enemy targets. (Hired Guns; Krug)
Vortex.png 49.9 KB
Vortex Class Fighter: The only small fighter among the Urcath armada since they don't value small squadrons. For this reason they've outfitted the Vortex with high cargo capacities and a low hydrogen consumption rate meant to plunder and retrieve resources from large distances (Hired Guns; Urcath)
Light Capital Warships
Curetes.png 91.2 KB
Curetes Class Cruiser: a defensive style of ship. It is designed to absorb large hits. While it has limited offense, its high shields and the fact that nothing rapid fires against it make it able to withstand large amounts of fire, making it a great addition to your fleet. (Nova, Conquest, Hired Guns; Urcath)
Requires:
Shipyard.png 256 KB
4
Jet_drive.png 240 KB
4
Particle_tech.png 137 KB
1
Shield_tech.png 374 KB
4
Poseidon_class.png 170 KB
Poseidon Class Cruiser: features around three times the defensive capability and twice the weaponry as the Apollo Class, in addition to being one of the fastest ships in the universe. (All universes; human)
Requires:
Shipyard.png 256 KB
5
Pulse_drive.png 173 KB
4
Particle_tech.png 137 KB
2
Cirrus.png 37.8 KB
Cirrus Class Cruiser: The largest of all known cruisers and the backbone of the Seeker armada. Not to be underestimated in any shape or form, this gunship has the power to take down any target that stands in its way. (Hired Guns; Seeker)
Typhon.png 47.5 KB
Typhon Class Cruiser: The Typhon Cruiser is a heavy Krug attack ship and the most common ship found in the Krug empire. The Typhon is dependable and stands tall in any type of conflict. (Hired Guns; Krug)
Medium Capital Warships
Athena_class.png 193 KB
Athena Class Battleship: Many commanders utilize the Athena class as the principal ship for their fleets. Excellent defenses, strong weapons, and fast cruising speed make it a difficult ship to fight against. (All universes; human)
Requires:
Shipyard.png 256 KB
7
Warp_drive.png 163 KB
4
Hades_class.png 165 KB
Hades Class Battleship: With high speed, large cargo, heavy hull, and rapid fire versus many ships, the Hades Class is the optimal choice for heavy fleet versus fleet combat. (All universes; Krug)
Requires:
Shipyard.png 256 KB
8
Ftl_tech.png 120 KB
5
Warp_drive.png 163 KB
5
Laser_tech.png 130 KB
12
Moros.png 60.4 KB
Moros Class Battleship: The Moros is the big brother to the lightweight Erebus. During combat the advanced weapons system of the Moros will fire three times per round, ignoring all shields and directly striking the hull of the ships and defenses of your enemies. (Hired Guns; Urcath)
Heavy Capital Warships
Prometheus_class.png 271 KB
Prometheus Class Destroyer: This is the largest battle ship in the universe, exceeded in power only by the much slower Zeus and Thanatos Classes. It packs massive firepower and can be used to smash through enemy defenses. (All universes; human)
Requires:
Shipyard.png 256 KB
9
Ftl_tech.png 120 KB
5
Warp_drive.png 163 KB
6
Thanatos.png 114 KB
Thanatos Class Destroyer: The Thanatos, a massive assault unit rivaled only by the Zeus, is able to make quick work of both enemy fleets and defenses. (Nova, Conquest, Hired Guns; Krug)
Requires:
Shipyard.png 256 KB
11
Energy_tech.png 105 KB
9
Particle_tech.png 137 KB
8
Ftl_tech.png 120 KB
8
Warp_drive.png 163 KB
7
Laser_tech.png 130 KB
11
Weapons_tech.png 199 KB
10
Ai_tech.png 226 KB
10
Other Warships
Ares_class.png 226 KB
Ares Class Bomber: A specialized ship used to demolish enemy planetary defenses. However, this ship is weaker in ship versus ship combat, due its lack of Rapid Fire vs ships. (All universes; Urcath)
Requires:
Shipyard.png 256 KB
8
Plasma_tech.png 140 KB
5
Pulse_drive.png 173 KB
6
Roaming_planet.png 16.5 KB
Hephaestus Class Attack Platform: The Hephaestus Class Attack Platform is the latest in planetary assault technology. It can be deployed into orbit in a solar system and act as a mobile base for your fleet. (All universes; Urcath)
Requires:
Shipyard.png 256 KB
13
Foundry.png 336 KB
3
Particle_tech.png 137 KB
10
Armor_tech.png 226 KB
12
Weapons_tech.png 199 KB
12
Shield_tech.png 374 KB
12
Expedition_tech.png 18.3 KB
8
Warp_drive.png 163 KB
9
Pallas.png 81.1 KB
Pallas Class Bomber: The Pallas is a specialized assault unit meant for disabling enemy mine fields and hammering opposing defenses. It's not very effective against enemy fighters, but is able to quickly neutralize mines so that they cause minimal damage. (Nova, Hired Guns; Seekers)
Requires:
Shipyard.png 256 KB
4
Pulse_drive.png 173 KB
3
Laser_tech.png 130 KB
5
Zeus_class.png 291 KB
Zeus Class: This is the heaviest assault ship. Its massive firepower is unrivaled. (All universes; Seekers)
Requires:
Shipyard.png 256 KB
12
Energy_tech.png 105 KB
11
Plasma_tech.png 140 KB
9
Ftl_tech.png 120 KB
9
Warp_drive.png 163 KB
8
Laser_tech.png 130 KB
14
Weapons_tech.png 199 KB
11
Ai_tech.png 226 KB
12

Base Ship Specifications

Ship Hull
Rating
Shield
Rating
Weapons
Rating
Cargo
Capacity
Base
Speed
Hydrogen
Use
Engine
Type
Recyclers
Dionysus Class 1,600 10 1 20,000 2,000 300 Jet
Zagreus Class 800 5 1 5,000 3,500 400 Jet
Triton Class 5,000 35 0 300 12,500 400 Warp
Probes
Hermes Class 100 0 0 5 100,000,000 1 Jet
Shadow Probe 160 0 0 5 100,000,000 1 Jet
Transport Ships
Atlas Class 400 10 5 5,000 5,000 20 Jet (Pulse)
Hercules Class 1,200 25 5 25,000 7,500 50 Jet
Carmanor Class 3,600 100 10 125,000 4,000 120 Jet
Vortex Class 775 75 325 12,500 14,000 5 Urcath Anti-Matter
Charon Class 800 25 1 100 10,000 20 Pulse
Ship Hull Shield Weapons Cargo Speed Hydro Engine
Fighters
Apollo Class 850 25 150 100 10,000 75 Jet
Artemis Class 400 10 50 50 12,500 20 Jet
Empusa Class 50 1 1,250 25 17,500 10 Jet (Krug)
Erebus Class 625 20 20 75 11,200 50 Jet (Seeker)
Magnon Class 1,075 125 470 75 9,000 150 Seeker Dark Energy
Mantus Class 600 20 110 80 11,000 40 Krug Quantum
Vortex Class 775 75 325 12,500 14,000 5 Urcath Anti-Matter
Cruisers
Cirrus Class 7,300 225 600 800 15,000 300 Jet (Seeker)
Curetes Class 400 1,800 100 250 12,000 25 Jet (Urcath)
Poseidon Class 2,700 50 400 800 15,000 300 Pulse
Typhon Class 3,450 95 520 975 14,000 400 Jet (Krug)
Ship Hull Shield Weapons Cargo Speed Hydro Engine
Battleships and Bombers
Athena Class 6,000 200 1,000 1,500 10,000 500 Warp
Ares Class 7,500 500 1,000 500 4,000 1000 Pulse (Warp/Urcath)
Hades Class 7,000 400 700 750 10,000 250 Warp (Krug)
Moros Class 4,500 175 150 1,000 7,500 200 Pulse (Urcath)
Pallas Class 3,750 250 500 250 6,000 1,000 Pulse (Seeker)
Capital Warships
Prometheus Class 11,000 500 2,000 2,000 5,000 1000 Warp
Thanatos Class 255,000 10,000 20,000 200,000 1,000 750 Warp (Krug)
Other Ships
Hephaestus Class 4,000,000 150,000 0 1,000,000,000 90 450,000 Warp (Urcath)
Zeus Class 900,000 50,000 200,000 1,000,000 100 1 Warp (Seeker)
Ship Hull Shield Weapons Cargo Speed Hydro Engine

Ship Requirements

Ship Ore Crystal Hydrogen Shipyard
Level
Foundry
Level
Research
Apollo Class 6,000 2,500 0 3 - Armor
Pulse
2
2
Ares Class 50,000 25,000 15,000 8 - Plasma
Pulse
5
6
Artemis Class 3,000 1,000 0 1 - Jet 1
Athena Class 45,000 15,000 0 7 - Warp 4
Atlas Class 2,000 2,000 0 2 - Jet 2
Carmanor Class 18,000 18,000 0 6 - Jet
Expedition
10
4
Charon Class 4,000 4,000 1,000 3 - Armor
Pulse
2
2
Curetes Class 2,000 2,000 10,000 4 - Jet
Shield
Particle
4
4
1
Dionysus Class 10,000 6,000 2,000 4 - Jet
Shield
6
2
Empusa Class 500 0 5,000 3 - Jet
Weapons
4
2
Gaia Class 10,000 20,000 10,000 4 - Pulse 3
Hades Class 30,000 40,000 15,000 8 - FTL
Laser
Warp
5
12
5
Helios Class 0 2,000 500 1 -    
Hercules Class 6,000 6,000 0 4 - Jet 6
Hermes Class 0 1,000 0 3 - Espionage
Jet
2
3
Hephaestus Class 20,000,000 20,000,000 10,000,000 13 3 Armor
Expedition
Particle
Shield
Warp
Weapons
12
8
1012912
Pallas Class 25,000 7,500 2,500 4 - Pulse
Laser
3
5
Poseidon Class 20,000 7,000 2,000 5 - Particle
Pulse
2
4
Prometheus Class 60,000 50,000 15,000 9 - FTL
Warp
5
6
Thanatos Class 1,750,000 800,000 100,000 11 - AI
Energy
FTL
Laser
Particle
Warp
Weapons
10
9
8119710
Zagreus Class 5,000 3,000 1,000 2 - Jet
Energy
3
3
Zeus Class 5,000,000 4,000,000 1,000,000 12 - AI
Energy
FTL
Laser
Plasma
Warp
Weapons
12
11
9149811

Rapid Fire Table

This does not include rapid fire against defenses, only ships. For rapid fire against defenses, see: Defenses

Note: Genesis & Helios Satellites, Shadow probes excluded below because they offer no offense or defense capabilities.
N
O
VA
x5 x5
x5 x5
x5 x3 x5
x5 x5
x5
x5 x5
x5
x5 x5
x5 x6 x5 x3 x3
x5 x5
x5 x5
x5 x5
x5 x3 x4 x5 x3 x4 x2 x7 x2 x2
x5 x5 x2
x1250 x200 x250 x100 x500 x1250 x250 x250 x250 x33 x125 x30 x25 x15 x5 x150 x150 x500 x2
NOVA /
CONQUEST
x5 x5
x5 x5
x250 x50 x50 x20 x100 x250 x50 x50 x50 x7 x25 x6 x5 x3 x2 x2 x30 x30 x100

Ship Engine Types

There are three types of engines currently in use in the Starfleet Universe, the Jet Drive Engine, the Pulse Drive Engine, and the Warp Drive Engine.

Note: Of the three drive types described, only Pulse and Warp are even vaguely interstellar in nature, and Pulse drive would, in reality, only be of use in so-called "generation" ships, which literally take a lifetime to reach the nearest stars. Hence Warp drive is really the only one of these drives which should properly operate within the time-frames suggested by the game.

The Jet Drive Engine

The ancient Jet Drive Engine ignites a combustible gas and use the resulting thrust to move ships. While new advances have continually increased their efficiency, they are, on the whole, a relatively slow method of transportation. Still they are cheap and effective for units that don't require the advanced speed afforded by Pulse and Warp drives.

Ships using the Jet Drive Engine Type:

The Pulse Drive Engine

The Pulse Drive Engine is an evolution of the Jet Drive Engine. Instead of igniting a stream of gas, it uses a series of nuclear explosions (pulses) to generate considerable thrust. This engine type is used on larger and faster ships instead of the Jet Drive Engines.

Ships using the Pulse Drive Engine:

The Warp Drive Engine

The Warp Drive Engine is the pinnacle of transportation technology. It uses magnetism to reshape the space-time continuum around it, allowing ships to move at faster-than-light speeds.

Ships using the Warp Drive Engine:

See Also

Comments

No comments yet.

Sign in to leave a comment.